In most games, ziplines are a fast form of transportation, and it’s always been odd that they weren’t present in Minecraft by design.
For Minecraft: Bedrock Edition players, there is a glitch that can create a functioning zipline form using chains, trapdoors, and water buckets. At its core, the glitch tricks the game into thinking the player is in their swimming animation as they move along a chain suspended along two blocks.
So, while the player character may look a bit odd while swimming through the air, they’re still being transported via zipline at a much faster pace.
Minecraft: Creating a Zipline
Although the issue still exists in Minecraft: Bedrock Edition, all it takes to create a working zipline is a bucket of water, a trapdoor, and an amount of chains that the player is comfortable with.
If players want to create a two-way zipline that travels to and from a destination, they can double their water buckets and trapdoors, although this is not required. Aside from these materials, all Minecraft players will need to dig a few blocks at their chosen zipline location.
Once Minecraft players have the required items, they can do the following to create their zipline:
- Find a suitable place for your zip line. Ideally, this area will provide plenty of room for the chains without obstructions such as trees. The player must cross the chain, so blocking the space under the chain will cause the player to fall prematurely.
- Create the entrance to your zip line. Find a ledge and one block from the end of the ledge dig 2-3 blocks down. The depth of this step will dictate whether players should swim down or up through the next hole.
- Under the top edge block, create another hole that connects to the entrance dug in step 2.
- Place a trap door in the hole created in step 3.
- Take chains and place them on the front face of the highest ledge block, extend the chains until the appropriate destination is found. Be sure to place a block under the end of the chains, as the player will fall upon reaching the end of the zipline.
- Back at the zipline entrance, grab a bucket of water and fill the water inlet.
If created correctly, Minecraft players should be able to fall at the entrance to the zipline through its water. Depending on whether the entrance is two or three blocks deep, players can swim down (crouching if necessary) through the hatch hole or down and swim through respectively.
Either way, this should drop the player through the hatch hole and allow them to “swim” under the chain, carried by it as a zipline function.
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The design looks more complex than it is, and the issue that allows the zipline to work might be fixed in the future, but for now, it’s a great way for Minecraft players to navigate easily long distances or dangerous chasms.