Source: Mojang Studios | Twitter
Another week, another Minecraft beta. Mojang Studios is coming out Minecraft: Bedrock Edition Beta 1.17.20.23 to testers on Xbox, PC, and Android today with a new batch of bug fixes and general improvements. Unlike last week’s beta, today’s Minecraft beta does not include any significant features or changes from Part 2 of the 1.18 Caves and Cliffs update, which is expected to release later this year. year.
Instead, expect a significant number of fixes to polish the first part of 1.17, including fixing fall damage when going through a final portal and making foam blocks be broken when moved by pistons. There’s nothing terribly exciting here, but Minecraft testers can always submit feedback while they wait for bigger changes.
Whether or not you plan to test this beta, you’re probably a fan of Minecraft if you’re reading this. If you’re looking for something Minecraft-themed for yourself or someone else, be sure to check out our list of the best Minecraft toys and gifts.
The full changelog for Minecraft: Bedrock Edition Beta 1.17.20.23 includes:
Features and bug fixes
Stability & performance
- Fixed several crashes that could occur during gameplay
- Optimized unicode text pasting in Book & Quill
- Fixed a crash that could occur when crafting a crafting table with game cheats enabled
Gameplay
- Fixed bed display if the foot of the bed is in a brighter area than the head
- Fixed the display of the large chest so that the brighter end of the chest is chosen
- Traveling through End Portals can no longer cause fall damage to players
Items
- Projectile objects move more smoothly when away from players
- Holding a shield in market maps no longer displays a content error
- Strong/long/splash/lingering potions can be manually placed in the brewing holder
Monster
- Undead mobs standing near Powder Snow now burn normally
- Powder snow on top of undead mobs now prevents the burn effect
- Multiple Shulkers will no longer be able to spawn in the same position from spawn eggs or End City spawning
- Mobs can now correctly find their way when standing on Amethyst Buds
- Fixed horses sometimes becoming invisible after players dismounted them
- Adult goats no longer lose their horns when reloading a world
- Lightning no longer randomly hits mobs that are under blocks
Blocks
- Spore Blossom no longer has random staggered hitboxes
- Foam block and foam mat now break when moved by pistons and sticky pistons can no longer fire them
- Water flowing from Sharp Dripstone can no longer fill potion cauldrons.
- Spore Blossom hitbox metrics now match the Java Edition
- Fixed an issue that caused Slime and Honey Block’s movement slow to not be fully applied to players
User interface
- Emote wheel no longer appears when pressing
Ctrl + B
Stake - Fixed Input Method Editor (IME) not working after suspending game on Windows 10
- Added a new sidebar to Market related screens and Dressing Rooms to help improve the browsing experience in these areas
- There is now an item transfer animation when deselecting a recipe
Orders
- Load a structure with the
/structure
the command now shows the correct output messages
Technical updates
GameTest framework
- Renamed module
Minecraft
formojang-minecraft
- Renamed module
GameTest
formojang-gametest
- Renamed function
assertBlockTypePresent
forassertBlockPresent
- Renamed function
assertEntityData
forassertEntityState
- Function removed
assertBlockTypeNotPresent
- Function removed
assertEntityNotPresent
- Function removed
assertEntityNotPresentInArea
- Function removed
assertEntityNotTouching
- Function removed
succeedWhenEntityNotPresent
- Modified signature of the function
assertBlockState(blockLocation: BlockLocation, callback: (Block) => boolean)
- Modified signature of the function
assertBlockPresent(blockType: BlockType, blockLocation: BlockLocation, isPresent: boolean)
- Modified signature of the function
assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, isPresent: boolean)
- Modified signature of the function
assertEntityPresentInArea(entityTypeIdentifier: string, isPresent: boolean)
- Modified signature of the function
assertEntityTouching(entityTypeIdentifier: string, location: Location, isTouching: boolean)
- Modified signature of the function
succeedWhenEntityPresent(entityTypeIdentifier: string, location: Location, isPresent: boolean)
- Added GameTestExtension function
assertBlockProperty(propertyName: string, value: number | string | boolean, blockLocation: BlockLocation)
- Renamed function
Orders
- the
/particle
command position argument is now optional - the
/particle
the command will now exit if successful - the
/particle
the command no longer shows an error when run successfully via/execute
Gameplay
- Data-driven blocks can now be added to the Creative menu
Molang
min_engine_version
Resource Pack and Behavior Pack manifests are now passed to Molang expression parsing. This allows for future breaking changes tied to a specific engine version
User interface
- UI binding objects can now use the Ignore field
A gaming masterpiece
Minecraft
Available wherever you play.
Minecraft is an indisputable and complete success. It has sold hundreds of millions of copies, has a huge following of dedicated players, and lets you unleash all your creative desires. It’s also available on every platform imaginable, including Xbox, Windows 10, PlayStation, Nintendo Switch, Android, and iOS. Play with anyone and play anywhere.
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