Minecraft: Bedrock Edition Beta tests a new batch of improvements

Source: Mojang Studios | Twitter

Another week, another Minecraft beta. Mojang Studios is coming out Minecraft: Bedrock Edition Beta to testers on Xbox, PC, and Android today with a new batch of bug fixes and general improvements. Unlike last week’s beta, today’s Minecraft beta does not include any significant features or changes from Part 2 of the 1.18 Caves and Cliffs update, which is expected to release later this year. year.

Instead, expect a significant number of fixes to polish the first part of 1.17, including fixing fall damage when going through a final portal and making foam blocks be broken when moved by pistons. There’s nothing terribly exciting here, but Minecraft testers can always submit feedback while they wait for bigger changes.

Whether or not you plan to test this beta, you’re probably a fan of Minecraft if you’re reading this. If you’re looking for something Minecraft-themed for yourself or someone else, be sure to check out our list of the best Minecraft toys and gifts.

The full changelog for Minecraft: Bedrock Edition Beta includes:

Features and bug fixes

Stability & performance

  • Fixed several crashes that could occur during gameplay
  • Optimized unicode text pasting in Book & Quill
  • Fixed a crash that could occur when crafting a crafting table with game cheats enabled


  • Fixed bed display if the foot of the bed is in a brighter area than the head
  • Fixed the display of the large chest so that the brighter end of the chest is chosen
  • Traveling through End Portals can no longer cause fall damage to players


  • Projectile objects move more smoothly when away from players
  • Holding a shield in market maps no longer displays a content error
  • Strong/long/splash/lingering potions can be manually placed in the brewing holder


  • Undead mobs standing near Powder Snow now burn normally
  • Powder snow on top of undead mobs now prevents the burn effect
  • Multiple Shulkers will no longer be able to spawn in the same position from spawn eggs or End City spawning
  • Mobs can now correctly find their way when standing on Amethyst Buds
  • Fixed horses sometimes becoming invisible after players dismounted them
  • Adult goats no longer lose their horns when reloading a world
  • Lightning no longer randomly hits mobs that are under blocks


  • Spore Blossom no longer has random staggered hitboxes
  • Foam block and foam mat now break when moved by pistons and sticky pistons can no longer fire them
  • Water flowing from Sharp Dripstone can no longer fill potion cauldrons.
  • Spore Blossom hitbox metrics now match the Java Edition
  • Fixed an issue that caused Slime and Honey Block’s movement slow to not be fully applied to players

User interface

  • Emote wheel no longer appears when pressing Ctrl + B Stake
  • Fixed Input Method Editor (IME) not working after suspending game on Windows 10
  • Added a new sidebar to Market related screens and Dressing Rooms to help improve the browsing experience in these areas
  • There is now an item transfer animation when deselecting a recipe


  • Load a structure with the /structure the command now shows the correct output messages

Technical updates

GameTest framework

  • Renamed module Minecraft for mojang-minecraft
  • Renamed module GameTest for mojang-gametest
    • Renamed function assertBlockTypePresent for assertBlockPresent
    • Renamed function assertEntityData for assertEntityState
    • Function removed assertBlockTypeNotPresent
    • Function removed assertEntityNotPresent
    • Function removed assertEntityNotPresentInArea
    • Function removed assertEntityNotTouching
    • Function removed succeedWhenEntityNotPresent
    • Modified signature of the function assertBlockState(blockLocation: BlockLocation, callback: (Block) => boolean)
    • Modified signature of the function assertBlockPresent(blockType: BlockType, blockLocation: BlockLocation, isPresent: boolean)
    • Modified signature of the function assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, isPresent: boolean)
    • Modified signature of the function assertEntityPresentInArea(entityTypeIdentifier: string, isPresent: boolean)
    • Modified signature of the function assertEntityTouching(entityTypeIdentifier: string, location: Location, isTouching: boolean)
    • Modified signature of the function succeedWhenEntityPresent(entityTypeIdentifier: string, location: Location, isPresent: boolean)
    • Added GameTestExtension function assertBlockProperty(propertyName: string, value: number | string | boolean, blockLocation: BlockLocation)


  • the /particle command position argument is now optional
  • the /particle the command will now exit if successful
  • the /particle the command no longer shows an error when run successfully via /execute


  • Data-driven blocks can now be added to the Creative menu


  • min_engine_version Resource Pack and Behavior Pack manifests are now passed to Molang expression parsing. This allows for future breaking changes tied to a specific engine version

User interface

  • UI binding objects can now use the Ignore field

A gaming masterpiece

Minecraft Bedrock Edition


Available wherever you play.

Minecraft is an indisputable and complete success. It has sold hundreds of millions of copies, has a huge following of dedicated players, and lets you unleash all your creative desires. It’s also available on every platform imaginable, including Xbox, Windows 10, PlayStation, Nintendo Switch, Android, and iOS. Play with anyone and play anywhere.

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